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Could Clue DTS be fixed?

 
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Jonathan Green
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Joined: 23 May 2018
Posts: 51
Location: New England

PostPosted: Sat Jun 23, 2018 8:57 pm    Post subject: Could Clue DTS be fixed? Reply with quote

As you all may or may not know, next month will be the 10th annverisery of the infamous Clue Discover the Secrets. DTS was the first Clue game I ever played when I was around 9 years-old and I loved it. But now that I'm 15 years-old, I have a different outlook on it. I think most of us will agree that this is the worst Clue games. But I wonder, could it been fixed. I'll share my ideas soon.
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cluedoking123
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Joined: 08 Oct 2010
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Location: Behind you with the candlestick...don't turn around

PostPosted: Sun Jun 24, 2018 7:35 am    Post subject: Reply with quote

Honestly my biggest issue with DTS is the rule's update. It doesn't bother me too much that they did a modern version. But all that bull about the specialty cards and the characters "powers" racing to the center of the board to make a final accusation...that's where that game goes wrong.
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Jonathan Green
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Joined: 23 May 2018
Posts: 51
Location: New England

PostPosted: Sun Jun 24, 2018 8:20 am    Post subject: Rooms Reply with quote

Here are a room ideas. (Hall, Study, Library, etc)
• Great Foyer
• Private Study
• Library
• Game Room
• Greenhouse
• Courtyard
• Kitchen
• Dining Room
• Living Room
--------------------------------------
Extras (No Order)
--------------------------------------
Bedroom
Theatre
Patio
Fountain
Garage
Gatehouse
Swimming Pool
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Murder by Death
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Joined: 09 Oct 2009
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PostPosted: Sun Jun 24, 2018 11:52 am    Post subject: Reply with quote

cluedoking123 wrote:
Honestly my biggest issue with DTS is the rule's update. It doesn't bother me too much that they did a modern version. But all that bull about the specialty cards and the characters "powers" racing to the center of the board to make a final accusation...that's where that game goes wrong.


Well, the argument I’ve always made about that, specifically with respect to Secrets in Paris, which I think is otherwise a beautiful addition to the Cluedo family, is that all of that can be discarded and played normally. And to be fair, Master Detective/Super Cluedo has new rules as well which are often ignored in favor of the original rules, and alternately many have implemented the return to center rule to make the standard game a bit more challenging.

So I have to assume that the primary objection was and is how out of place some of the rooms are, and depicting the characters so generically, and radically, after a decade of what could be described as the culmination of the essence of Classic Cluedo.
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alwaysPeacock
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Joined: 26 Sep 2004
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Location: GA, USA

PostPosted: Mon Jun 25, 2018 9:46 am    Post subject: Reply with quote

I replayed this edition not too long ago. It's aged better than I'd expected. I still think Parker/Hasbro had a lot of good ideas for enhancing the game everyone knows, turning it into a slightly more involved experience. It's just ugly as sin.

So I don't think the mechanics of this edition need fixing, per say, but the artwork could use a complete overhaul. Though I would probably prefer to have extra cards dealt around the board to be collected rather than just piled up in the center.
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Sir Shamrock
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PostPosted: Sun Jul 08, 2018 3:06 pm    Post subject: Reply with quote

DTS just felt like Hasbro spiting in the face of everything Parker Brothers, Waddentions, and even Clue itself was working hard for. Instead of continuing on the 2002 train of creating plenty of spin-offs and expanding on the Clue Universe, they threw it all away for something that felt soulless. It would have been alright if they had DTS along with the regular edition, but no, they put all their eggs in one basket only to have it be dead a few years later. For what? A cheesy boardwalk board in the next edition? Cheap weapon cards and character tokens? Actually killing of a character for the sake of "modernizing"? Clue DTS is the straw that broke the camel's back and started a domino effect of everything that could be better with Clue today. The only way it could have been fixed is that it should have been a less of a deal.
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Murder by Death
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PostPosted: Sun Jul 08, 2018 11:39 pm    Post subject: Reply with quote

Sir Shamrock wrote:
DTS just felt like Hasbro spiting in the face of everything Parker Brothers, Waddentions, and even Clue itself was working hard for. Instead of continuing on the 2002 train of creating plenty of spin-offs and expanding on the Clue Universe, they threw it all away for something that felt soulless. It would have been alright if they had DTS along with the regular edition, but no, they put all their eggs in one basket only to have it be dead a few years later. For what? A cheesy boardwalk board in the next edition? Cheap weapon cards and character tokens? Actually killing of a character for the sake of "modernizing"? Clue DTS is the straw that broke the camel's back and started a domino effect of everything that could be better with Clue today. The only way it could have been fixed is that it should have been a less of a deal.


To be fair, the 2011 version was basically a return to Classic Clue, it was 2 years later in 2013 when they added a bonus board of a boardwalk theme on the flip-side, something which I think is kinda of fun, and a decent Clue theme. It never replaced the Classic house theme, which for that matter, neither did DTS.

As for Doctor Orchid, well it was far more than modernizing. It was an effort to create a legitimate ethnic character, which also empowered women. White was the logical sacrifice, though many of us felt they could have updated White to be a doctor, and a minority — but that’s not the same as creating a character originally conceived as non-white; yet another reason to literally replace White with a character of color.

I don’t disagree that DTS felt soulless, but I don’t hold those two changes against them. They seem to at least be trying. That said, I suspect they really wanted a pink-colored character, and replacing dull White was a tailor made option.
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