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Clue Current Thoughts
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Murder by Death
Forensics Supervisor


Joined: 09 Oct 2009
Posts: 2257

PostPosted: Sat Nov 18, 2017 10:47 am    Post subject: Reply with quote

alwaysPeacock wrote:

Meh...you're kind of missing the point of the rustic line from Target. It's got nothing to do with theming the graphics around a new story concept, it's just about the materials used in the production of the games. Heavy wooden packaging, faded colors, wooden & metal game pieces. Hipster nonsense like that.


That description makes me happy they didn't offer a Clue version.

My point is, that Clue is really the only major game that has a "story" component. From the furnishings in the mansion to the clothes on the suspects back. It seems to me like the Risk game has new graphics too -- that map looks more like a map I'd see in Abraham Lincoln's office than a modern one. Maybe I don't know Risk very well and it's always looked like that. Regardless, Clue doesn't really have those kinds of "rustic" graphics. The nearest to it are those from the 1949 edition. While taking the current graphics black and white in the Silver edition, which works with a modern approach, I don't think just using sepia tone would be aesthetically balanced with the concept. Even if they don't adapt a theme here, at a minimum, the rooms would need to be furnished and decorated differently. There might be an argument for the current crop of characters working, especially Mustard, but then modern clothes and glossy sheen don't necessarily fit the look either. Indeed, the one closest to Clue in this series is Candy Land, which does indeed have special graphics and appropriate looking characters for this edition over the standard game.

But your point is well taken, it doesn't have to be an elaborate theme, and this series is made of solid construction. But otherwise, just fading the colors and adding some faux wood grain doesn't make the current game of Clue even remotely interesting to me as a premium product, which is why I say it's just as well the temptation is removed by its absence.
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Black
Bindle Stiff


Joined: 10 Mar 2009
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Location: In the Billiard Rm with the Wrench

PostPosted: Sun Nov 19, 2017 5:42 pm    Post subject: Reply with quote

There's this riddle on YouTube - Cluedo related. Can you guys solve it? https://youtu.be/vfvvoqila6A
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MrGreenJeans
Slueth


Joined: 16 May 2007
Posts: 352

PostPosted: Mon Nov 20, 2017 10:39 am    Post subject: Reply with quote

I was way off due to the time blocs. I misunderstood, thinking that everyone visited between 9:05 and 10:30, so I shoe-horned a timetable into that. Imagine my surprise when they walk through the answers and people were visiting well past that.

I wish they have given us the times up front (i.e., someone came at time X, someone at time Y, etc), much like how they give you the suspects, clues, motives and weapons up front.

Fun little logic puzzle nonetheless.
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Jamie
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Joined: 22 Aug 2008
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Location: secreted behind the curtain in the dining room

PostPosted: Mon Nov 20, 2017 2:09 pm    Post subject: Reply with quote

I was wrong on guessing the killer, as I was wrong on the times. I still don't see how you could work out the times, as there isn't enough information.
I did work out which suspect took which weapon, clue and had which motive though.
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MrGreenJeans
Slueth


Joined: 16 May 2007
Posts: 352

PostPosted: Mon Nov 20, 2017 2:58 pm    Post subject: Reply with quote

Jamie wrote:
I was wrong on guessing the killer, as I was wrong on the times. I still don't see how you could work out the times, as there isn't enough information.
I did work out which suspect took which weapon, clue and had which motive though.


Same! I had the people/weapons/motives/clues right, but was lost on the timing. I had everyone in by 10:15, so assumed the killer HAD to be the last person to visit (which, on a logical level, also makes sense... why would people go visit a dead person?)
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BBP
Private Eye


Joined: 29 Mar 2012
Posts: 450
Location: Netherlands

PostPosted: Mon Nov 20, 2017 3:43 pm    Post subject: Reply with quote

MrGreenJeans wrote:
Jamie wrote:
I was wrong on guessing the killer, as I was wrong on the times. I still don't see how you could work out the times, as there isn't enough information.
I did work out which suspect took which weapon, clue and had which motive though.


Same! I had the people/weapons/motives/clues right, but was lost on the timing. I had everyone in by 10:15, so assumed the killer HAD to be the last person to visit (which, on a logical level, also makes sense... why would people go visit a dead person?)


SPOILER:
Poison could've taken time to set...

I couldn't figure out enough information from the times either... used to do this kind of puzzle all the time, maybe my edge is gone?

Thanks for posting though, fun thing to do!
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clexit
Suspect


Joined: 21 Nov 2017
Posts: 10

PostPosted: Tue Nov 21, 2017 12:10 pm    Post subject: Reply with quote

Black wrote:
There's this riddle on YouTube - Cluedo related. Can you guys solve it? https://youtu.be/vfvvoqila6A


I've just tried to solve that mystery but I didn't know the murder happened at 10.30pm.

I don't have headphones at the moment so I assumed AFTER all the evidence from the suspects - I paused after that.

I managed to get some of the clues with the right people.

I thought the rope was the murder weapon because it was the last to go into the murder room.

I thought the game was about trying to find which suspect was the last to go into the murder room, etc.

I really struggled to allocate the motives with the suspects.

Maybe the clues were phrased too ambiguously?

Or I'm an idiot.

Probably the latter.

Still, I had a go - and it was a disaster Very Happy
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BBP
Private Eye


Joined: 29 Mar 2012
Posts: 450
Location: Netherlands

PostPosted: Tue Nov 21, 2017 5:11 pm    Post subject: Reply with quote

Mosied over it again - I really can't figure out how you can solve the data from the information given.

Here's a summary:
Dr Black was found dead in his office, murdered by the person who went in at 10:30. All suspects visited the victim, at a different time, where they all left a different clue, and they all have a different motive.
Suspects: Mustard Scarlet Plum Peacock Green
Weapons: Dagger Poison LeadPipe Revolver Rope
Motives: Greed Jealousy Rage Blackmail Revenge
Clues: Note Hair Fingerprint Footstep Blood

Statements:
Mustard says: a woman left a footprint, I entered the room before the woman who took in the poison. She was inside for fifteen minutes.
Scarlet: I took in the revolver. My motive isn't revenge. A man entered after me and his motive was either rage or blackmail.
Green: I left a fingerprint. Mrs Peacock left a hair. The person who entered 70 minutes before me took the lead pipe in.
Plum: I entered after a woman, who didn't bring in rope because the last person to visit Black brought the rope. I was in there for more than 35 minutes confronting Dr Black with my motive, which wasn't greed or blackmail.
Peacock: My motive was jealousy. The man who entered at 9:05 had blackmail as motive. I entered before another man whose incriminating clue was the blood drop.


Last edited by BBP on Wed Nov 22, 2017 4:43 am; edited 1 time in total
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BBP
Private Eye


Joined: 29 Mar 2012
Posts: 450
Location: Netherlands

PostPosted: Wed Nov 22, 2017 3:45 am    Post subject: Reply with quote

Yes indeed, here we are! This is the solution for as far as I could fill it in, meaning:

SPOILER SPOILER SPOILER SPOILER


Green left a fingerprint. Peacock left a hair. A woman left a footprint, which must've been Scarlet.
Scarlet took in the revolver.
Mustard went in before a woman who took the poison, which must've been Mrs Peacock.
The man who came in after Peacock left a blood drop, this must've been Professor Plum. Mustard is left with the note.

We now have a sequence of 3 people who visited after each other:

Col Mustard (note)
Peacock (hair) (jealousy) (poison)
Plum (blood)

Either Plum or Green is the last one to visit. If it's Plum, then Green was the 2nd to visit, and Scarlet must've been the first, with the lead pipe. But she already has the revolver so Plum can't be the last to visit. So Green was the last visitor, and he brought the rope.
Green couldn't be the man to enter at 9:05, neither could Plum (no blackmail as motive) so Col Mustard must've been the visitor at 9:05.

Col Mustard entered at 9:05. If he had the lead pipe, Green would've come in at 10:15, but the murderer came in at 10:30, so Plum had the lead pipe and Mustard had the dagger.

There are now two sequence options, Scarlet could come in first before the 3-sequence, or she could come in after them. Let's see what happens if she comes first:
1 Scarlet (footstep) (revolver)
2 Mustard (note) (dagger) (blackmail)
3 Peacock (hair) (poison) (jealousy)
4 Plum (blood) (lead pipe)
5 Green (fingerprint) (rope)

And here's where things get a bit muddled. Plum said he was in for "more than 35 minutes". Technically this sequence then could be correct, since 70 minutes is more than 35 minutes, plus there might just be a pause between people visiting, which is never specified. But if we take the 35 minutes at face value, this sequence would be wrong. The only correct sequence then could be:
1 Mustard (note) (dagger) (blackmail) 9:05
2 Peacock (hair) (poison) (jealousy)
3 Plum (blood) (lead pipe)
4 Scarlet (footstep) (revolver)
5 Green (fingerprint) (rope)

If this sequence is correct, then Green's motive is rage, Scarlet's greed and Plum's revenge. If Plum was in for 35 minutes, then Scarlet must also have been in for 35 minutes. Peacock was in for 15 minutes, but we don't know for how long Mustard was in. This means we can only have alibis for Mustard.


When we compare it to the actual solutions:
We're dead right on Mustard.
Scarlet's motive is greed and her time is 11:25.
Green: rage, 11:55
Plum: revenge, 10:45
Peacock: 10:30.

Plum was the third one in, Scarlet came after him, there's 45 minutes between them. It would fit in with "more than 35 minutes" from a semantical standpoint but there's no reason why this couldn't be 70 minutes and Scarlet would be first.

In other words - this puzzle is unsolvable and possibly erroneous. Don't feel bad!
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clexit
Suspect


Joined: 21 Nov 2017
Posts: 10

PostPosted: Wed Nov 22, 2017 3:58 am    Post subject: Reply with quote

BBP wrote:
Mosied over it again - I really can't figure out how you can solve the data from the information given.

Here's a summary:
Dr Black was found dead in his office at 10:30. All suspects visited the victim, at a different time, where they all left a different clue, and they all have a different motive.
Suspects: Mustard Scarlet Plum Peacock Green
Weapons: Dagger Poison LeadPipe Revolver Rope
Motives: Greed Jealousy Rage Blackmail Revenge
Clues: Note Hair Fingerprint Footstep Blood

Statements:
Mustard says: a woman left a footprint, I entered the room before the woman who took in the poison. She was inside for fifteen minutes.
Scarlet: I took in the revolver. My motive isn't revenge. A man entered after me and his motive was either rage or blackmail.
Green: I left a fingerprint. Mrs Peacock left a hair. The person who entered 70 minutes before me took the lead pipe in.
Plum: I entered after a woman, who didn't bring in rope because the last person to visit Black brought the rope. I was in there for more than 35 minutes confronting Dr Black with my motive, which wasn't greed or blackmail.
Peacock: My motive was jealousy. The man who entered at 9:05 had blackmail as motive. I entered before another man whose incriminating clue was the blood drop.


If a player works out that a) Mustard is the one who enters Black's room at 9.05pm and b) he was the one with Black for 70 minutes - and had the pipe - then Mustard's with Black until 10.15pm.

Mustard says that the next person took poison with her to Black.

The player learns from Scarlet directly that she had the revolver - so Peacock's the only other woman who must've had the poison.

So it's Peacock who meets Black at 10.15pm (for 15 minutes) so Peacock is with Black at 10.30pm. Black's "killed" at 10.30pm - so it's Peacock with the Poison.

I think the clues are there.

Maybe it's the presentation of the mystery that causes confusion?

I failed to fully take in all of the clues/information.
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BBP
Private Eye


Joined: 29 Mar 2012
Posts: 450
Location: Netherlands

PostPosted: Wed Nov 22, 2017 4:41 am    Post subject: Reply with quote

No, nobody is referred to as having stayed 70 minutes at Black. We have the following time clues:
-A woman who brought in poison (Peacock) stayed in for 15 minutes)
-A man with blackmail as motive (Mustard) went in at 9:05
-Plum stayed in for more than 35 minutes.
-A person went in with the lead pipe 70 minutes before Green

Because of the ambiguity of the Plum clue there's not even a way to tell whether or not Scarlet came in first. There's further ambiguity because there might be moments when Black was alone.
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clexit
Suspect


Joined: 21 Nov 2017
Posts: 10

PostPosted: Wed Nov 22, 2017 6:13 am    Post subject: Reply with quote

BBP wrote:
No, nobody is referred to as having stayed 70 minutes at Black. We have the following time clues:
-A woman who brought in poison (Peacock) stayed in for 15 minutes)
-A man with blackmail as motive (Mustard) went in at 9:05
-Plum stayed in for more than 35 minutes.
-A person went in with the lead pipe 70 minutes before Green

Because of the ambiguity of the Plum clue there's not even a way to tell whether or not Scarlet came in first. There's further ambiguity because there might be moments when Black was alone.


You're probably right, BBP Smile
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Black
Bindle Stiff


Joined: 10 Mar 2009
Posts: 6036
Location: In the Billiard Rm with the Wrench

PostPosted: Mon Nov 27, 2017 5:53 pm    Post subject: Reply with quote

3 Scottish crime writers - Val McDermid, Doug Johnstone and Stuart MacBride play a game of Cluedo https://www.youtube.com/watch?v=O_EUbW17KfQ
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Black
Bindle Stiff


Joined: 10 Mar 2009
Posts: 6036
Location: In the Billiard Rm with the Wrench

PostPosted: Tue Nov 28, 2017 2:47 pm    Post subject: Reply with quote

On Twitter, I was sent photographs / screenshots of the CD-Rom Clue Rooms. The rooms have the clues / weapons / suspects from them.

HALL, LOUNGE, DINING ROOM - https://twitter.com/lowgull/status/935607631317798913

KITCHEN, BALLROOM, CONSERVATORY - https://twitter.com/lowgull/status/935608380621717504

BILLIARD ROOM, LIBRARY, STUDY - https://twitter.com/lowgull/status/935609014037164033

Suspect Images - https://twitter.com/lowgull/status/935612277243502593
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CdiHell
Suspect


Joined: 01 Dec 2017
Posts: 4

PostPosted: Fri Dec 01, 2017 5:40 am    Post subject: Reply with quote

Black wrote:
On Twitter, I was sent photographs / screenshots of the CD-Rom Clue Rooms. The rooms have the clues / weapons / suspects from them.

HALL, LOUNGE, DINING ROOM - https://twitter.com/lowgull/status/935607631317798913

KITCHEN, BALLROOM, CONSERVATORY - https://twitter.com/lowgull/status/935608380621717504

BILLIARD ROOM, LIBRARY, STUDY - https://twitter.com/lowgull/status/935609014037164033

Suspect Images - https://twitter.com/lowgull/status/935612277243502593


Ignore those links. Here are the pictures.

Ballroom


Conservatory


Billiard Room


Library


Study


Hall


Lounge


Dining Room


Kitchen


Suspects

From top to bottom: Green, Mustard, Plum, Scarlet, White, Peacock.

The suspects' heads appeared in the room pictures when they were talking about their alibis.

So you can use the heads yourselves to create your own alibi pictures.


Last edited by CdiHell on Fri Dec 01, 2017 6:18 am; edited 1 time in total
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CdiHell
Suspect


Joined: 01 Dec 2017
Posts: 4

PostPosted: Fri Dec 01, 2017 5:59 am    Post subject: Reply with quote

Black wrote:
On...


The past days I've tried to get the still pictures (photos/images) from the 3 mysteries that weren't CD-ROM-ed: ...Madonna, ...After, ...Backyard.

I can get the ISO images (they are with CUE files) of the CD-I discs.

I tried Mac OS-9 and Windows 95 emulators to try and see the stills using various suggested (old) tools hence using the emulators.

(You can't emulate Cluedo on a PC because it used a Digital Video Cartridge. Other CD-I games like Zelda can be emulated. Annoying!!!)

I'm now hoping someone else might be able to get those stills???

I used X-Ripper_1.5 to scan the ISO file and it did find BMPs but they wouldn't open.

If (if!) those are the still pictures then I don't know how to uncorrupt them.

Why, why didn't TPTB release them all on CD-ROM?!

Bloody, bloody fools!
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CdiHell
Suspect


Joined: 01 Dec 2017
Posts: 4

PostPosted: Fri Dec 01, 2017 6:16 am    Post subject: Reply with quote

Black wrote:
On...


More pictures:

Green


Mustard


Peacock


Plum


Scarlet


White











Mustard, White and Scarlet pieces in the Hall in the Expert level of Blackmail.

The pinkish glow next to Mustard is the room's bell being highlighted.

Each room has a bell so that accusations can be made in those rooms.


Evil sod Mr. Boddy pours some beer from a bottle in the Billiard Room scene in Blackmail.
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aayushgirile
Suspect


Joined: 03 Dec 2017
Posts: 1

PostPosted: Sun Dec 03, 2017 9:48 am    Post subject: Reply with quote

https://frohesneuesjahr-2018.de/frohes-neues-jahr-2018-wunsche/
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Zoo977
Master Detective


Joined: 08 Jan 2011
Posts: 1496

PostPosted: Sun Dec 10, 2017 2:28 pm    Post subject: Reply with quote

So like, I've had some plans sitting around for a custom board game, right? I haven't gotten around to id for a whole variety of reasons, but here's what I'm thinking;

Especially since my first games, I've learned a lot about how to make a game edition just work. <b>Do any of you think it would be worthwile to start a thread with advice on creating ones own game / mystery series?</b> We all have different takes on what makes a game work, sure, but I think if we have a thread where we all post our advice, we could all learn at least a little from each other. Anyone's opinions?
_________________
Stop winking at me, you oversexed Frenchman!
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cluefan8888
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Joined: 30 Jul 2016
Posts: 209
Location: In the gazebo with the posion.

PostPosted: Sun Dec 10, 2017 2:29 pm    Post subject: Reply with quote

Zoo977 wrote:
So like, I've had some plans sitting around for a custom board game, right? I haven't gotten around to id for a whole variety of reasons, but here's what I'm thinking;

Especially since my first games, I've learned a lot about how to make a game edition just work. <b>Do any of you think it would be worthwile to start a thread with advice on creating ones own game / mystery series?</b> We all have different takes on what makes a game work, sure, but I think if we have a thread where we all post our advice, we could all learn at least a little from each other. Anyone's opinions?

I would like to see it. :3
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