Non-Clue Board Games

All other non-Clue/Cluedo discussion.

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coinilius
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Non-Clue Board Games

Post by coinilius » Mon Feb 24, 2020 8:11 am

Just thought I would start a thread for talking about any non-Clue(do) board games that people might collect or like playing. Are there any other favourite board games out there that people have? Modern? Vintage? Personally, I'm more interested in collecting vintage board games, even if it is mostly for their aesthetic qualities rather than anything else.

I've mentioned before that I collect Disney theme park attraction based board games (and some other Disney board games), which I'm drawn to not for any particular game play value (they're usually pretty basic roll and move affairs), but instead more for their totemic qualities - they're trying to recreate a piece of Disneyland/World in board game form, which I find fascinating. A big part of what attracted me to Clue in the first place was the 'doll house' like quality of the mansion, of being able to look down into rooms and move the suspects and weapons around like they are in a real space, and that same sort of quality is what attracted me to the very niche collecting of Disney theme park attraction board games.

I've also got a growing collection of Battleship games - a regular Battleship, 2 Pirates of the Caribbean versions of regular Battleship, Pirates of the Caribbean Battleship Command, Battleship the Card Game and Battleship Express. I want to pick up a copy of the Battleship Movie Edition as well, and a dream game to one day get is Sub Search, which is like a 4 level version of Battleship and just looks really impressive.

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BBP
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Re: Non-Clue Board Games

Post by BBP » Tue Feb 25, 2020 3:02 pm

Besides Cluedo and my Rubik's cube collection I don't collect any physical games but I have quite a share. For St Nicholas this year I got TIcket to Ride (Europe edition) which I enjoy (partly because I get to play with trains :) ). I also love Scotland Yard, checkers, chess and Rummikub.

I detest Monopoly (it's the only game I know which is designed to be boring) but I do have one special edition, the Eindhoven edition. Since our most eye-catching building Evoluon is shaped like a flying saucer it's sad that, although it graces the box the building can't be acquired, nor is there an Evoluon token or any mention of it, but what makes up for it is the chance card "You didn't pay your PSV season ticket. Go to jail, do not pass GO, do not collect €200". :lol:

One other special game to me is Hot Death UNO - UNO with a lot of politically incorrect cards. Stackable Draw 4 cards. The Glasnost card, where the next player has to permanently show all cards he has in his hand at that point. The Quitter, where the next player has to lay down his cards and take all points in it. The S***ter that can only be played as the last card you play or on top of two specific other cards, making it very hard to get rid of - and if you lose when you are holding it, you have the same amount of points as the worst player (unless that's you). The Virus card, sharing your misery (Glasnost, card draw, Quitter) with whoever caused it - if you're stuck with it at the end of the hand you get 10 points for every hand you lose afterwards. Mystery Wild Draw, where the next person has to draw the amount of cards that the previous card indicates (e.g. if played onto a 7, the next player draws 7). The 69 card, which can be played on both 6 and 9, a 6 and a 9 can be played on top of it, but if you're holding it you may also play a 6 onto a 9 or a 9 onto a 6.
And if somebody plays 69 and the person after that plays Mystery Wild Draw, the next unfortunate soul has to draw 69 cards.

Man I love that game. I only just bought a second-hand UNO pack so I can make it myself. :)

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MajorHoy
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Re: Non-Clue Board Games

Post by MajorHoy » Tue Feb 25, 2020 4:03 pm

BBP wrote:
Tue Feb 25, 2020 3:02 pm
. . . For St Nicholas this year I got TIcket to Ride (Europe edition) which I enjoy (partly because I get to play with trains :) )...
I remember playing a game called Rail Baron from Avalon Hill that dealt with building rail lines back in early years (mid-to-late 1800s) of railroads here in the United States.
(NOTE: Avalon Hill became part of Hasbro in the late 1990s.)
Another Avalon Hill game my friends and I use to play back in the day was Diplomacy, which is somewhat like Risk except there are no dice involved. Instead, players have a period of time where they can negotiate with each other, and then each player writes down their "orders" for the movement of their forces. All the orders are then read aloud, and if a player made a mistake in what they did or did not write, too bad. The written orders stand. Once all the orders have been read, any conflicts are settled based on the strength of each side. It's not a fast-moving game, but it is definitely interesting to see how things work out and who may have double-crossed who by attacking or not supporting other players troop movements.

And a sentimental favorite: Scrabble!

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Re: Non-Clue Board Games

Post by Elrond » Tue Feb 25, 2020 4:16 pm

Diplomacy is DA BOMB!!!!!!

coinilius
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Re: Non-Clue Board Games

Post by coinilius » Wed Feb 26, 2020 1:49 am

I'm actually circling around starting up a Monopoly collection :lol: I don't so much find Monopoly interesting to play (Although it's not as bad as people make it out to be, IMO), as that I find the history of the game and the ideas of it interesting. If I had more space to store things, though, and unlimited money, I would definitely go a little more all-in on a Monopoly collection.

My collection so far includes - Monopoly Express Casino, Monopoly the Card Game, Hasbro Road Trip Travel Monopoly and the unofficial Super Add-Ons expansion board for use with all your favourite property trading games. I want to pick up a regular Monopoly board one of these days, but I'd want to pick up an American one for the properties (in Australia we have the UK version as standard). I also want to pick up a Las Vegas themed board and a copy of Casinopoly, another unofficial expansion game, for some really on-point Casino themed gaming lol

While talking about Monopoly:

Inspired by a Monopoly fan-project, Ultimate Monopoly (https://boardgamegeek.com/thread/110632 ... e-monopoly) I recently made a rough draft of my own take on a Monopoly expansion (based on Monopoly Mega Edition) that would incorporate a normal Monopoly board and the Super Add-Ons board to create a giant monster Monopoly game:

Image

So you'd put a regular Monopoly board in the middle, then the Super Add-Ons board in the centre of that for a three tier Monopoly board (check out the Ultimate Monopoly thread for a very detailed version of this sort of idea).

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BBP
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Re: Non-Clue Board Games

Post by BBP » Wed Feb 26, 2020 2:54 pm

You need Anti-Monopoly.

It works much like Monopoly, except players decide in advance whether they play monopolists or competitors. This has influence on how much rent you may charge.

coinilius
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Re: Non-Clue Board Games

Post by coinilius » Wed Feb 26, 2020 6:10 pm

BBP wrote:
Wed Feb 26, 2020 2:54 pm
You need Anti-Monopoly.

It works much like Monopoly, except players decide in advance whether they play monopolists or competitors. This has influence on how much rent you may charge.
The original Landlord’s Game also had Prosperity rules that changed the game mechanics after a certain amount of time - it was designed more of a teaching tool about taxation and laws that favoured the rich over the poor etc

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Re: Non-Clue Board Games

Post by cacums » Thu Feb 27, 2020 1:03 am

coinilius wrote:
Wed Feb 26, 2020 1:49 am
I'm actually circling around starting up a Monopoly collection :lol:
I'm so mad because I started too accidentally. I found a vintage one in an antique store and bought it because I didn't own a copy of Monopoly (there was an incomplete one abused fro childhood wear). Then my boyfriend's mom bought one and found her 1990s Monopoly which she gave to me. And finally, I ordered a vintage UK Cluedo and the eBay seller was selling UK Monopoly alongside it so I got to experience the different location names! :D

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Re: Non-Clue Board Games

Post by coinilius » Thu Feb 27, 2020 1:36 am

cacums wrote:
Thu Feb 27, 2020 1:03 am
coinilius wrote:
Wed Feb 26, 2020 1:49 am
I'm actually circling around starting up a Monopoly collection :lol:
I'm so mad because I started too accidentally. I found a vintage one in an antique store and bought it because I didn't own a copy of Monopoly (there was an incomplete one abused fro childhood wear). Then my boyfriend's mom bought one and found her 1990s Monopoly which she gave to me. And finally, I ordered a vintage UK Cluedo and the eBay seller was selling UK Monopoly alongside it so I got to experience the different location names! :D
:lol: That seems to be how it happens - you just plan on buying a one off, then the next thing you know you're hunting down as many variations as you can!

Somewhat similar to that - I've been looking at copies of 'Go to the Head of the Class' lately, a game I have never even played before (so I have no nostalgic attachment to it) and which, as a trivia game, I know wouldn't even be fun if I did play it. But I like the look of the vintage board designs and player pieces, and I've already eyeballed about four different versions of it that I think would be great to have in a collection.

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Re: Non-Clue Board Games

Post by coinilius » Fri Feb 28, 2020 4:54 pm

The copy of Risk Express that I ordered recently turned up yesterday:

https://boardgamegeek.com/boardgame/28086/risk-express

Now that I have this, the only Express game that I don't have is 'The Game of Life Express' which is extremely hard to find (limited run in European countries, funnily enough the English version was released in Australia back in the day, but no one wants to part with their copies now). Luckily, the Game of Life Express doesn't actually look that good, so it's not too much of a loss to not have it.

I mentioned in another thread that I find the Hasbro Express line to be interesting in theory but generally lacking when it comes to execution. Basically, they are 'on the go' versions of popular Hasbro owned board games, redesigned to essentially all be massive dice-rollers that burn themselves out pretty quickly. They all look good and feel good, and can be enjoyable for a couple minutes, but ultimately they all feel kind of 'eh' to me as far as game play itself goes.

Unfortunately for me, I am a sucker for collecting weird little sub-lines like this - for instance, since I got Guess Who? Cluedo I am contemplating picking up the rest of the Hasbro Game Mash-Ups line...

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Re: Non-Clue Board Games

Post by cacums » Fri Feb 28, 2020 5:27 pm

I did pick up a copy of Rustic Risk when I bought Rustic Clue at Target. I highly recommend. The board is a wooden 4 piece puzzle.

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Re: Non-Clue Board Games

Post by coinilius » Fri Feb 28, 2020 10:18 pm

I've seen pictures, it looks quite nice - those rustic editions seem like a bit of a mixed bag, with some games looking really nice and others... not so much.

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Re: Non-Clue Board Games

Post by MajorHoy » Sat Feb 29, 2020 11:02 am

cacums wrote:
Fri Feb 28, 2020 5:27 pm
I did pick up a copy of Rustic Risk when I bought Rustic Clue at Target. I highly recommend. The board is a wooden 4 piece puzzle.
coinilius wrote:
Fri Feb 28, 2020 10:18 pm
I've seen pictures, it looks quite nice - those rustic editions seem like a bit of a mixed bag, with some games looking really nice and others... not so much.
Here's a link I found to a previous thread on the rustic version of Clue: viewtopic.php?t=7024

Here's an online posting where the "Rustic" games are listed / shown: https://brokeandbeautiful.com/2018/hasb ... s-hipster/

And for the list of what that post had (if you don't want to bother with the link), though I'm not sure what the order is based on =
* Rustic Series Monopoly
* Rustic Series Yahtzee
* Rustic Series Operation
* Rustic Series Connect Four
* Rustic Series Jenga
* Rustic Series Scrabble
* Rustic Series Boggle
* Rustic Series Risk
* Rustic Series Candyland

Not sure what other games may have been released under the "Rustic" version, but it seems this posting didn't include Clue. (Maybe it was released later?)

Here's what I found for what the "Rustic" version of Risk looks like:
Image
Image
Image

And, seriously, Hasbro made a "Rustic" version of . . . Operation?
Image

coinilius
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Re: Non-Clue Board Games

Post by coinilius » Sat Feb 29, 2020 3:26 pm

Yeah, the Rustic series aesthetic can be quite nice, but also is applied kind of haphazardly to the actual games - some games look nice, some don't, some look good but have certain pieces in them that don't, some games fit really well, some don't. They used the 50th Anniversary board design for Candy Land, which is a fake retro style, which was a very nice choice (but then they have meeple's for the gingerbread men playing pieces).

I think that list plus Clue are all the entries in the Rustic series.

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Re: Non-Clue Board Games

Post by coinilius » Wed Mar 04, 2020 4:26 am

A few weeks ago I bit the bullet and ordered a copy of the Candy Land Winter Adventures Edition, one of the other games in the same holiday themed series as the Clue North Pole Edition. Well, it arrived this afternoon, and it's of basically the exact same quality as the Clue North Pole Edition - an interesting mixture of very high quality (the artwork) with very cheap production values (including a small design failure on the board). Like with Clue, the game pieces are way too big for the spaces on the board (though this one doesn't feel as bad as with Clue, and the pieces look like they're originals?).

Something that’s disappointing with this one - in the Clue version, they gave all the characters cute new names and redesigns as Elves. In this one, they have new holiday themed looks for the characters, but I guess I was hoping they might have given a little more of an updated story to go along with the setting/characters. In fact, I'm guessing the characters on the board are just meant to be the regular Candy Land characters in holiday themed outfits - they're all just redrawn from the latest Candy Land designs - but then, on the board the character who is based on Nana Nutt (formerly Gramma Nutt) is called Nana Cranberry (the sign for her house says Nana Cranberry's Cottage). Does Nana Nutt really get into character during the holidays?

It still makes me wish they had done more actual board games in this series, rather than the other two just being versions of Barrel of Monkey's and Don't Step in it - the artwork on the boards in both Clue and Candy Land is quite nice and the holiday themes are cute.

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