Marmalade Game Studio's Clue(do)

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Black
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Re: Marmalade Game Studio's Clue(do)

Post by Black » Wed Nov 06, 2019 6:40 am

I didn't know that was a spyglass, I always assumed Macarthur was killed with a piece of piping in the BBC version

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Re: Marmalade Game Studio's Clue(do)

Post by CluedoKid » Wed Nov 06, 2019 10:33 am

It was the telescope we saw in the library, while we later see missing from its podium after MacArthur dies.
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Jonathan Green
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Re: Marmalade Game Studio's Clue(do)

Post by Jonathan Green » Wed Nov 06, 2019 12:33 pm

Check out my Instagram account to see my art - :arrow: https://www.instagram.com/david_rodriguez_art/?hl=en

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Re: Marmalade Game Studio's Clue(do)

Post by The Late Dr Black » Wed Nov 06, 2019 3:12 pm

Scarlet has also been revealed.


Love Captain White

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Murder by Death
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Re: Marmalade Game Studio's Clue(do)

Post by Murder by Death » Thu Nov 07, 2019 7:58 pm

The Late Dr Black wrote:
Thu Oct 31, 2019 3:15 pm
I'd hate to think that this is the last themed Clue/do that we are getting. It's proven popular so there is scope for more add ons.

I like the idea of 9 new suspects if we get them, though I suspect it'll be 6 .

Captain Brown
Lt Azure
Miss Rose
Mrs MeadowBrook
Sgt Grey
Miss Peach

Would be my preferred cast. Though I highly doubt it will be these.
6 it is. And it will probably be the original 6. Interesting. If this is the last theme for a while, that they would end with a small cast of originals -- even to the exclusion of Orchid.

The last two are likely Green and Mustard, and I'm guessing Green is the steward.
Last edited by Murder by Death on Thu Nov 07, 2019 8:52 pm, edited 2 times in total.

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Re: Marmalade Game Studio's Clue(do)

Post by alwaysPeacock » Thu Nov 07, 2019 8:40 pm

I’d hope Gray is one of the remaining two. Of all the traditional suspects (everyone except the Sherlock-specific characters) he’s the only one without any themed options. :/
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Re: Marmalade Game Studio's Clue(do)

Post by coinilius » Thu Nov 07, 2019 8:52 pm

Maybe they went with the original 6 since it is the last in awhile - although some kind of blow-out with extra suspects would have been cool

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Re: Marmalade Game Studio's Clue(do)

Post by Jonathan Green » Fri Nov 08, 2019 10:47 am

Check out my Instagram account to see my art - :arrow: https://www.instagram.com/david_rodriguez_art/?hl=en

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Re: Marmalade Game Studio's Clue(do)

Post by Murder by Death » Fri Nov 08, 2019 10:51 am

Jonathan Green wrote:
Fri Nov 08, 2019 10:47 am
Green is here! He’s a bartender.
https://www.facebook.com/MarmaladeGameS ... =3&sfns=mo
Ugh ... perhaps the most vapid profile yet lol

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Re: Marmalade Game Studio's Clue(do)

Post by Jonathan Green » Sat Nov 09, 2019 12:40 pm

Check out my Instagram account to see my art - :arrow: https://www.instagram.com/david_rodriguez_art/?hl=en

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Re: Marmalade Game Studio's Clue(do)

Post by Murder by Death » Sat Nov 09, 2019 1:21 pm

And so it begins. Can’t wait to see the board layout.

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Re: Marmalade Game Studio's Clue(do)

Post by coinilius » Sat Nov 09, 2019 3:52 pm

Mustard's reveal seems a little more... underwhelming than the others. Ah well, I'm more interested in seeing what they do with the board anyway.

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Re: Marmalade Game Studio's Clue(do)

Post by Murder by Death » Sat Nov 09, 2019 5:02 pm

coinilius wrote:
Sat Nov 09, 2019 3:52 pm
Mustard's reveal seems a little more... underwhelming than the others. Ah well, I'm more interested in seeing what they do with the board anyway.
We’ve already seen some rooms haven’t we?

Stern Bar
Casino
Bridge
Stateroom
Helipad
Undersea observation lounge?

That only leaves 3 rooms for any island locations. And of course there’s some obvious yacht locations like a Galley and a Dining Room. A Pool or Spa would standard as well, and a boat launch for Peacock’s jet ski.

This might well be all on the yacht.

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Re: Marmalade Game Studio's Clue(do)

Post by coinilius » Sat Nov 09, 2019 5:10 pm

Yes that is true - I am guessing at this stage that the whole thing will be on the yacht, as there really aren't many options left for non-yacht locations. I''m still very interested in seeing what it all ends up looking like though - I quite enjoy the Mystery at Sea card game so another yacht/boat location for a map isn't bad (it just seems like a bit of a waste to do a 'tropical' theme and then just have it all be on a boat, IMO).

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Re: Marmalade Game Studio's Clue(do)

Post by Murder by Death » Sat Nov 09, 2019 8:24 pm

Depending on how they design the board, the bow could be the Hall or Ballroom, which comes to a point, and the two corner rooms on either side, could be island locations, like a beach and a dock. But I don’t see any other way to do the yacht without the other 7 rooms being on the yacht.

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Re: Marmalade Game Studio's Clue(do)

Post by Jonathan Green » Sun Nov 10, 2019 12:10 pm

It’s the ship alright, here’s what the map is gonna look like:
https://www.facebook.com/cluegame/photo ... =3&sfns=mo
Check out my Instagram account to see my art - :arrow: https://www.instagram.com/david_rodriguez_art/?hl=en

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Re: Marmalade Game Studio's Clue(do)

Post by Murder by Death » Sun Nov 10, 2019 4:42 pm

Interesting. I don’t see the bridge.

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Re: Marmalade Game Studio's Clue(do)

Post by coinilius » Sun Nov 10, 2019 5:39 pm

Nice to get an idea of the board

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Re: Marmalade Game Studio's Clue(do)

Post by alwaysPeacock » Mon Nov 11, 2019 1:06 pm

I hope they’re not rushing this one out like they did with the Egypt theme. Still not pleased that Meadowbrook was the only unique suspect token they designed for it (using a dark blue Scarlet for a Peacock token — really??).
"But look what happened to the cook!"

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Re: Marmalade Game Studio's Clue(do)

Post by The Late Dr Black » Tue Nov 12, 2019 10:27 am

alwaysPeacock wrote:
Mon Nov 11, 2019 1:06 pm
I hope they’re not rushing this one out like they did with the Egypt theme. Still not pleased that Meadowbrook was the only unique suspect token they designed for it (using a dark blue Scarlet for a Peacock token — really??).
Forgive my ignorance but what do you mean by, using a dark blue Scarlet for Peacock ?
Thanks

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