Let's Play Clue! - Game #10 - No Man's Island

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PrinceAzure33
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Let's Play Clue! - Game #10 - No Man's Island

Post by PrinceAzure33 » Wed May 19, 2010 4:47 pm

If you've been following the last couple of pages in the last Let's Play Clue! thread, you already know where this headed.

The theme of this game will be a pleasant cruise that turns into *beep* as an unknown saboteur aboard has wrecked vital equipment, thus causing a select few of survivors to wash up on a myserious island. They encounter a hospitable millionaire with ulterior motives, and soon discover he intend to hunt them all down by the week's end.

However, it appears that the hunter has become the hunted as he has been discovered, murdered.

The rules will be the same, with the exception of an addition. You will need to solve who is the murderer, with what weapon, and where. PLUS you will need to discover the identity of the saboteur. You will be allowed to suggest all 4 at a time

I have a special request for each player though. I'm hoping to make this more of a story than a game, like the first few Let's Play Clue! games. I know it's hard sometimes, especially with the suggestions that gets repeitive after a while, but I have faith in you guys :)

So far I have:
*ProfessorSvestka
*PeachFreak
*CMustardwPipeinLibrary
*TheBilliardRoom
*Lord Caspen


So come up with 2 suspects, 2 weapons, and 2 locations. Suspects will be unwary passengers of the cruise, weapons should be something you'd find in a hunter's mansion or on an island, and the locations should be a room you'd find in the mansion or a location common on an island. Creativity is always encouraged!
Last edited by PrinceAzure33 on Sun May 23, 2010 1:46 pm, edited 4 times in total.
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Post by Black » Wed May 19, 2010 6:15 pm

I did this list just before midnight and I can't think right now.

I might not play. I've still got the Greek Murder running.

I did also dip for clue #11.
Last edited by Black on Thu May 20, 2010 5:13 am, edited 2 times in total.

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Post by PeachFreak » Wed May 19, 2010 8:33 pm

Focus on the story? Time to flesh out some characters.

Gospozha Tatiana Türkis- Thirty five years ago, a young girl named Tatiana was born to a wealthy family in Russia. As she aged, the young woman caught the eyes of countless courters-for no woman is better than a severe beauty with dark hair and more money than she could possibly hope to spend alone. Yet, Tatiana was less than interested. She wanted to travel-to see the world. It was unsurprising when she settled in Germany and married a young banker, Lars Türkis,with whom she traveled to the United States. Three months later, when their home caught fire, the young man was trapped inside, leaving behind a bitter, pregnant widow. A month later, she did away with the unborn child, and some say she went rather insane. Though, perhaps a boat ride will let her leave her troubles on land...

Detective Arthur Arsenic- Although one wouldn't be able to tell from his bulging gut and bald head, this aged detective had once been a handsome, eager youth. He dreamed of justice: protecting the innocent and punishing those who dared hurt them. Yet, the young man soon found that 'justice' didn't exist. He saw the corruption, the secret deals with the big crime bosses, the forging of evidence...And he despised it with all his might. Then came the case of a tiny old woman accused of poisoning her husband. She was clearly innocent; Arsenic knew the real murderer without a doubt. Yet, said guilty party promised riches....all it took was some tampering, and Arsenic finally succumbed to the corruption he hated. Now, wealthy and paranoid, he's living out his final days keeping his friends close and his enemies closer.
_______________________________________________________________

Crossbow- Even someone inexperienced in arms can figure out how this gizmo works. It's downright deadly in the wrong, or perhaps right, hands.

Stone Spear- Every so often, if one digs deep enough, he or she may find some artifacts left over from some ancient island civilization. All sorts of daggers and spears, still able to serve their purpose, litter the island's less developed sections.
_______________________________________________________________

Trophy Room- Ironically, a murder committed here would have hundreds of witnesses-if you count the seemingly endless rows of animal heads that line the walls.

Ancient Ruins- A tiny stone hut deep in the island's trees. Who knows what it was used for? It doesn't matter. All that's important is that it's secluded, it's soundproof, and it has only a single entrance.
"Like my daddy always says, give me a good neuromuscular poison any day."

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Post by munitzer » Wed May 19, 2010 11:02 pm

Any chance that I can elbow my way into this game or is it full?
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Post by PrinceAzure33 » Wed May 19, 2010 11:47 pm

Yes, sure! :D

Come on aboard!
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Post by Inspector Japp » Thu May 20, 2010 12:27 am

Hm, is it full now, or can I sneak in and quietly wreak havoc?
Last edited by Inspector Japp on Fri May 28, 2010 1:47 am, edited 1 time in total.

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Post by CMustardwPipeinLibrary » Thu May 20, 2010 12:37 am

Suspects:

Dr. Laura Orchid - Having received her PhD in Biology from Penn State, Dr. Orchid is taking this cruise in order to relax and recuperate - at least, that's what she says. This surprisingly tall woman is very serious and protective about her work, and does not want to reveal any aspect of anything that she hasn't published about yet. There are rumors floating around - cures, poisons, mind control drugs - but nothing has been substantiated, and all have been rebuffed by Dr. Orchid as speculation.

Mr. Evan Viridian - This skinny, aging, mild-mannered, unintimidating man is actually the owner of a Las Vegas casino. Like most casinos, participants tend to lose money, but that's just the way those kinds of games work. In comparison, Mr. Viridian is actually a relatively honest casino owner, even offering exactly one game (usually a slot machine) with odds in favor of the player. (He even offers a prize to the first person who can tell him which game it is - though as soon as the prize is given out, the game changes.) Life is relatively good for Mr. Viridian, and he is taking this cruise to celebrate.

Weapons:

Crowbar - Very simple - just swing and connect. Crude yet effective. In fact, it was one of our murderous victim's weapons of choice.

Rope - A simple length of rope, which our friend the murderous millionaire had tied into a noose with the sole purpose of using it to kill his final victim in the most terrifying way possible.

Locations:

Tool Shed - Built so that the millionaire wouldn't have to keep his tools inside his mansion. It's very separate, so it's an ideal place to kill someone. In fact, he planned on luring somebody out here to kill them...

Watchtower - Hey, he has to have some way to watch to see if anybody is going to land on his island! It may seem like it's very plainly visible, but the interior is surprisingly separated from the rest of the island. An ideal place for a murder.
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Post by munitzer » Thu May 20, 2010 9:18 am

Suspects:

Mr. Milo Meadow-Brook: Professionally, the past few months have been great for Milo Meadow-Brook. He hasn't lost a case, and he was recently named as one of New York City's best defense attorneys. Personally, though, the past few years have been a disaster. He has been weighed down by having to handle a promiscous daughter, having to bear his only son's marriage to a woman he did not approve, and having to mourn the death of his beloved dog. However, he has had his solace, and last week he gave his wife, Jane, divorce papers. To celebrate this victory over his alcholic, unfaithful rumormonger wife, Milo booked a cruise.

Miss Elissabet Saffron: The daughter of a first-generation Turkish mother and English father, Miss Saffron grew up struggling with her desire to identify with Western or Eastern culture. After several failed attempts at careers, she started a yoga studio with her friend. A year later, the friend died, and Miss Saffron took over the business and promptly took her sole control to guide it to great success. She now owns a chain of yoga studios, tea rooms, and health spas. Heralded now as one of the premier entrepeneurs in her age group, she treated herself to a cruise to spend the money that is now pouring in.


Weapons:

Revolver: Mr. Meadow-Brook is not paranoid, but that doesn't mean that he isn't cautious. As a lawyer for nearly 30 years, he's made plenty of enemies, so he never goes anywhere without his revolver just in case he runs into someone he'd rather avoid.

Rock: There are plenty of them on the island, which makes this rock an ideal murder weapon. Bash in the victim's head and then merely replace it with the others. After all, who is going to take the time to check the underside of each rock for blood?


Possible Crime Scenes:

Greenhouse: Rather run down and poorly maintained, this greenhouse has the potential to displaying wonderful flowers. Despite being made of glass, the view is obscured enough by potted plants and hanging basekets so that no one could see a murder.

Brook: This rather narrow brook runs through the island. Surrounded by trees, the whole place seems pristine. There are plenty of rocks. The brook is a foot or two deep. Just with any beautiful place, there are plenty of ways to sully it with a dead body.
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Post by Black » Thu May 20, 2010 3:20 pm

Black wrote:I did this list just before midnight and I can't think right now.

I might not play. I've still got the Greek Murder running.

I did also dip for clue #11.

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Post by PrinceAzure33 » Thu May 20, 2010 3:30 pm

Inspector Japp wrote:Hm, is it full now, or can I sneak in and quietly wreak havoc?
Sure! You'll be replacing Black.
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Post by Lord Oakwood » Thu May 20, 2010 3:46 pm

Is there any room for me?

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Post by PrinceAzure33 » Thu May 20, 2010 3:51 pm

:(

Sorry no, I'd love to have a newcomer like you parcipcating as well, but the elements list would stretch too long. However, if someone dropped out, you'll be the first to know. :)
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Post by munitzer » Thu May 20, 2010 5:55 pm

I would like to back out and give my spot to Lord Oakwood. I've played before.

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Post by PrinceAzure33 » Thu May 20, 2010 6:16 pm

That's very gracious of you, munitzer, but I have to ask; are you sure? You've already created your elements, all of which is excellent. However if you're absolutely sure, it's no problem.

So if you're still interested, Lord Oakwood, I'll switch you with munitzer. :)
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Post by tyob123 » Thu May 20, 2010 6:31 pm

Can i be the victim lol :D
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Post by PrinceAzure33 » Thu May 20, 2010 6:38 pm

tyob123 wrote:Can i be the victim lol :D
Sorry, tyob. The victim and all tertiary characters in the introductions will be written by me.

While I'm at it, I realized something else. For disproving, I was thinking that I'd let you guys be responsible for your disproving. However, if I feel like the game is slowing down, I'll go ahead and disprove for them. Would you guys like that or prefer me handling all the disproving, or only each player is responsible for their disproving?

Also, to those who may have noticed the omitting of the victim's name. Well, I can tell you that our mysterious victim's identity will be unmasked when our unfortunate castaways wash up on the island :wink:
Last edited by PrinceAzure33 on Thu May 20, 2010 6:41 pm, edited 1 time in total.
Oh, it's England. Croquet on the lawn, tea in silver teapots, sherry before dinner. One simply has to maintain one's standards!

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Post by munitzer » Thu May 20, 2010 6:41 pm

PrinceAzure33 wrote:That's very gracious of you, munitzer, but I have to ask; are you sure? You've already created your elements, all of which is excellent. However if you're absolutely sure, it's no problem.

So if you're still interested, Lord Oakwood, I'll switch you with munitzer. :)
I am sure. If anyone would like to use or adapt my elements, go for it. If not, I'll put them in my back pocket to use in a later game.
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Post by tyob123 » Thu May 20, 2010 6:44 pm

lol i was kidding haha! :lol:
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Post by PrinceAzure33 » Thu May 20, 2010 6:47 pm

...



Good one.
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Post by Lord Oakwood » Thu May 20, 2010 7:06 pm

Excellent!


Lady Florence Oakwood: Fading star of the silent screen. She went on the cruise to try and revive her act, which hasn't been shown in 64 years.

Sir Arthur Chuck Drab: Ettiquite colum writer. Taught the queen herself which fork to use. Went on the ship to goe to a manners seminar in Jamica.

Lead Fork: Used by Sir Drab to show what polite people would have used in ancient times.

Life boat paddle: Found abanded on the beach.

Beach
Wreck of the Minnow: Our cast of characters arn't the first people to find their way stuck on the island.

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